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Sashel Meunier artista franco-mexicana fotógrafa cineasta escultora

« Art is the purest form of human expression. To reflect, to feel, or to denounce — these are some of the acts that give rise to its creation »

- Sashel Meunier

Sashel Meunier Art

Sashel MEUNIER ARTISTA

Statement

Since an early age, I have experienced a constant need to visually materialize my thoughts and emotions through artistic creation. This creative impulse is, in essence, a process of self-exploration and self-knowledge, in which each work becomes an exercise in analyzing the factors that shape and transform my identity.

My artistic practice is based on the transformation of personal experiences into visual platforms for reflection. Some of these works serve as catalysts for deeper investigations, where the search for meaning is intertwined with visual experimentation, conceptual thinking, and the questioning of social constructs.

In this sense, my production unfolds as a dialogue between my inner world and the surrounding environment. Each work becomes a space for reflection and connection that invites the viewer to embark on their own path of introspection and self-discovery. Every piece stands as a testament to my commitment to artistic exploration and my desire to share the complexities inherent in the human experience.

The E-HUMAN project arises from a research process driven by a concern regarding the use of discarded electronic components.

From an introspective perspective, I have identified in the work with these materials a subconscious link to my childhood, particularly to the family environment and the technological universe that surrounded me at the time. This personal connection has become the driving force behind a critical exploration of futuristic imaginaries, where the boundary between human and machine progressively dissolves.

The thematic axis underpinning this research is transhumanism and the concept of the cyborg, approached through the recycling of electronic waste. Through this practice, I reflect on the impact of excessive consumption and the accelerated pace of technological obsolescence imposed by capitalist and monopolized production logics, which not only generate material waste but also raise ethical questions about our relationship with technology and the future of humanity.

I express a personal vision of a futuristic imaginary, dehumanized by the distancing in personal interactions, the automation of individuals, the lack of emotions, sensitivity, and the reduction of ethics. I address the impact on the physical, mental, and emotional health of users.

The artists who have influenced my work are primarily Alexander Calder, Arman, and Raoul Hausmann. Researchers and theorists such as Donna Haraway, Raymond Kurzweil, Isaac Asimov, Aldous Huxley, Fernando Broncano, among others, have profoundly impacted my critical thinking.

The materials I mainly use are silicon chips and hardware assembled with solder, industrial adhesives, wood, and epoxy resin, forming bodies that resemble humans.

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